5e Bard College: Beguilement

The College of Beguilment is available to the Bard class

Beguiler Bards like bedazzling their foes with their force of personality. Their fast mouths and quick wit leave their audience at a loss for words. When making a deal with a Beguiler Bard, make sure you still have your fingers and toes, and then count your relatives. They always have a flashy trick up their sleeve.

Fast Talker
When you join the College of Beguilement at 3rd level, you gain proficiency in Deception.

Additionally, you can use your Bonus Action to make a Charisma (Deception) check opposed by a creature's Wisdom (Insight). The creature has advantage on this contest if the creature is hostile.

If you succeed, you have advantage on attack rolls against the creature until the end of your turn. You and the creature must share a language. You may use this feature a number of times equal to your Charisma modifier (minimum 1) before a long rest.

Beguiling Spell
Also at 3rd level, add Command to your spells known as a Bard spell. This doesn't count against your number of spells known.

Additionally, creatures have disadvantage on their saves against your Enchantment and Illusion spells whenever you have advantage on attack rolls against them.

Bedazzling Inspiration
Starting at 6th level, an extra ally gains your Bardic Inspiration whenever you give it.

Beguiling Mastery
At 14th level, choose one of the following:
 * Enchantment Mastery - Your enchantment spells no longer provoke hostility when they end.
 * Illusion Mastery - Your illusions are still believable to each creature unless it has personally taken an Action to disbelieve it.