Swarm of Dolls

Swarm of Dolls
Medium swarm of Tiny constructs, neutral Armor Class 12 Hit Points 49 (11d8) Speed 20ft., climb 5ft. STR 8 (-1) DEX 15 (+2) CON 11 (+0) INT 12 (+1) WIS 10 (+0) CHA 6 (-2) Damage Vulnerabilities fire Damage Resistances bludgeoning, piercing, slashing Damage Immunities poison Condition Immunities charmed, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned Skills Stealth +4 Senses darkvision 60 ft., passive Perception 10 Languages same as creator Challenge 2 (450 XP)

False Appearance. While the dolls remain motionless, it is indistinguishable from ordinary, inanimate dolls.

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny doll. The swarm can 't regain hit points or gain temporary hit points.

ACTIONS
Muliattack. The swarm of dolls make two melee attacks of its choice.

Tiny Improvised Weapons. Melee Weapon Attack: +4 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer. If the target is a creature, it must succeed on a DC 11 Wisdom saving throw or be frightened until the end of the swarm's next turn.

All Tied Up. Melee Attack: +4 to hit, reach 0ft., one target in the swarm's space. Hit: Target is restrained. (Escape DC 13)

''Terrifying Glare. ''The dolls target all creatures it can see within 30 feet of it. If the target can see the dolls, the target must succeed on a DC 11 Wisdom saving throw or be magically frightened until the end of the swarm's next turn. The frightened targets are paralyzed.