5e Roguish Archetype: Shadow Dancer

The Shadow Dancer Archetype is available to the Rogue class.

Shadow Dancers learn to tap into magic from the plane of shadow.

Shadow Sight
Starting at 3rd level, you can see 60 feet in darkness, both natural and magical.

Starting at level 17, your Shadow Sight extents out to 120 feet.

Shadow Blades
Also starting at 3rd level, you can use your Bonus Action at will to create a dagger made from elemental shadow for each of your unarmed hands. These blades dematerialize 1 turn after you lose physical contact with them, but otherwise last 1 hour. Treat them as magic Daggers that deal 1d4 psychic damage instead of piercing.

Additionally, if you use a Bonus Action to Attack with a Shadow Blade, add your hit stat modifier to damage if you don't already.

Starting at 9th level, Shadow Blades become +1 Daggers that deal 1d4 psychic damage.

Starting at 13th level, Shadow Blades become +2 Daggers that deal 1d4 psychic damage.

Starting at 17th level, Shadow Blades become +3 Daggers that deal 1d4 psychic damage.

Shadow Familiar
Starting at 9th level, you can cast the Find Familiar spell, but only as a ritual. In addition to the normal choices, you can summon a Shadow as your familiar.

Shadow Jump
Starting at 13th level, you can teleport up to 30 feet as a Bonus Action at will. There must be shadow or darkness both in the square you leave and the square you arrive in. You cannot use your own shadow to qualify for this feature.

Starting at level 17, your Shadow Jump can teleport up to 60 feet.

Shadow Mastery
Starting at 17th level, you can attack twice whenever you make an attack with a Shadow Blade.